Aetas is my first completely solo project ever. I built this game from scratch using a simple sprite drawing engine (DirectX 2D) combined with the box2D engine. It is a game that is based around the mechanics of the famous indie game Braid. I thought it would be a great challenge to implement a complex mechanic such as time rewind in a first C++ project. Every single action you see in this game was written by me. The art was done by Mathijs Demaeght.